agameofcubes
Server Information
| Address | play.agameofcubes.com |
| MOTD | A GAME OF CUBES SMP ⚔ RPG ☠ Custom Mobs 🏰 Claims ◆ 1.21.11+ |
| Server Status | Online Checked 2 minutes ago |
| Players | 1/128 |
| Location | |
| Minecraft Version | 1.21.11 |
| Website | https://agameofcubes.com |
| Registered By | projectgomad |
| Registered Since | January 29th, 2026 05:33 PM EST |
| Last Update | March 3rd, 2026 08:22 PM EST |
| Theme | Medieval |
| Tag(s) | Adult Discord Economy Events LGBT Paper Ranks Survival |
Statistics
| Uptime | 99% |
| Vote(s) | 9 |
| Rank | 2011 |
| Score | 13 |
| Favorited | 0 |
About This Server
About This Server
Something happened to the world.
You don't remember what. None of you do. Some wake up with nothing. Others carry fragments — a face, a sound, the ghost of a life that may or may not have been real. What everyone shares: you're here, standing beneath the Worldtree, and everything you knew is gone.
Guides will walk you through what remains. Skills will surface. Knowledge will return in pieces. The rest you'll earn.
What broke the world? Why can't you remember? The answers are out there.
A team of developers and streamers asked one question: what if Minecraft could actually do more?
We've lived inside open-world MMORPGs where economies emerge organically, players shape everything, and choices have real weight. We're bringing that here.
We started building. We couldn't stop.
The Vision
A living NPC city as the server's beating heart. Player-run shops, trade, parties. Then the wilderness — custom mobs that actually challenge you, combat pets fighting at your side, party buffs rewarding coordination. Run into another group out there? Do you team up, trade, or walk away?
No hand-holding. Quests, exploration, and campaigns exist — but they open the world, they don't fence it in. The world is player-driven. You decide where to go, what to build, who to trust.
The world has consequences. A bounty system keeps things honest — players shape the law as much as they shape the land. Long-term, this is a world built on risk, reward, and decisions that actually mean something.
Where We're At
This is alpha. We're still building — and we want you in early.
Some systems are polished. Others are rough. Quests need work. Land claims are being debated. PVP loot rules are being tested. Everything is live, everything is moving.
The more feedback we get, the faster this grows. This isn't our server — it's ours.
Free to play. Zero pay-to-win. No exceptions. Ever.
What's Live Now
⚔️ Survival RPG — old-school progression, class systems, skills that surface as you remember them
🌳 Worldtree spawn — guided intro into a changed world
🏙️ Central NPC city — the hub, built by survivors
🏕️ Land claims — establish your territory, but don't get comfortable. Claims are a foothold, not a fortress
💰 Player economy — you create the content
👾 Custom mobs that scale and punish
🐕 Combat pets fighting alongside you
👥 Party system — buffs, rewards, emergent encounters
📜 Quests, exploration & campaigns — doors to open, not rails to follow
💀 Bounty system — community-enforced consequences
🎁 Voting rewards — skins and in-game prizes
🎒 Keep inventory — PVP rules still being tested
Get In Early
Alpha testing is open. Join the Discord and request your whitelist spot.
No roadmap. No corporate pressure. Just a team obsessed with pushing what this game can be — and a world waiting to be shaped.
🌐 agameofcubes.com
💬 Discord — whitelist requests open now
💻 GitHub — development tracked publicly
Come break things. Come build something memorable.
Something happened to the world.
You don't remember what. None of you do. Some wake up with nothing. Others carry fragments — a face, a sound, the ghost of a life that may or may not have been real. What everyone shares: you're here, standing beneath the Worldtree, and everything you knew is gone.
Guides will walk you through what remains. Skills will surface. Knowledge will return in pieces. The rest you'll earn.
What broke the world? Why can't you remember? The answers are out there.
A team of developers and streamers asked one question: what if Minecraft could actually do more?
We've lived inside open-world MMORPGs where economies emerge organically, players shape everything, and choices have real weight. We're bringing that here.
We started building. We couldn't stop.
The Vision
A living NPC city as the server's beating heart. Player-run shops, trade, parties. Then the wilderness — custom mobs that actually challenge you, combat pets fighting at your side, party buffs rewarding coordination. Run into another group out there? Do you team up, trade, or walk away?
No hand-holding. Quests, exploration, and campaigns exist — but they open the world, they don't fence it in. The world is player-driven. You decide where to go, what to build, who to trust.
The world has consequences. A bounty system keeps things honest — players shape the law as much as they shape the land. Long-term, this is a world built on risk, reward, and decisions that actually mean something.
Where We're At
This is alpha. We're still building — and we want you in early.
Some systems are polished. Others are rough. Quests need work. Land claims are being debated. PVP loot rules are being tested. Everything is live, everything is moving.
The more feedback we get, the faster this grows. This isn't our server — it's ours.
Free to play. Zero pay-to-win. No exceptions. Ever.
What's Live Now
⚔️ Survival RPG — old-school progression, class systems, skills that surface as you remember them
🌳 Worldtree spawn — guided intro into a changed world
🏙️ Central NPC city — the hub, built by survivors
🏕️ Land claims — establish your territory, but don't get comfortable. Claims are a foothold, not a fortress
💰 Player economy — you create the content
👾 Custom mobs that scale and punish
🐕 Combat pets fighting alongside you
👥 Party system — buffs, rewards, emergent encounters
📜 Quests, exploration & campaigns — doors to open, not rails to follow
💀 Bounty system — community-enforced consequences
🎁 Voting rewards — skins and in-game prizes
🎒 Keep inventory — PVP rules still being tested
Get In Early
Alpha testing is open. Join the Discord and request your whitelist spot.
No roadmap. No corporate pressure. Just a team obsessed with pushing what this game can be — and a world waiting to be shaped.
🌐 agameofcubes.com
💬 Discord — whitelist requests open now
💻 GitHub — development tracked publicly
Come break things. Come build something memorable.
What is the server IP for agameofcubes?
The IP address of agameofcubes Minecraft server is play.agameofcubes.comHow do I play on the agameofcubes Minecraft server?
Open the Minecraft launcher, next click the "Play" button, then select "Multiplayer" from the main menu.Click the "Add Server" button to open the server information form then copy & paste the IP Address play.agameofcubes.com in the "Server Address" box then press click on "Done" button.
Once the connection to the server is verified by Mojang session servers and is available, the connection icon will turn green and you can click on the "Join Server" button to play on agameofcubes.
What Minecraft game version does agameofcubes server support?
agameofcubes supports Minecraft version: 1.21.11.Keep in mind that many Minecraft servers might allow players to use older or newer versions, so we invite you to check on their Discord server or Website for more information on version compatibility.