Minecraft 1.12
Minecraft 1.12, the "World of Color Update", is a major update released on June 7, 2017. This update adds a new crafting system, a new function system, hints for beginners, glazed terracotta, concrete, colored beds, illusioners, and parrots. It also replaces achievements with advancements.
Minecraft 1.12.2 Servers
178 servers
Rank | Server | Players | Status | Tags |
---|---|---|---|---|
#16 |
1.12.2
2662/5000
|
2662/5000 | Adventure Discord Land Claim Pixelmon Pixelmon Reforged Pokemon PvE PvP Survival |
Minecraft 1.12.2 Server List »
Minecraft 1.12 Servers
4 servers
Rank | Server | Players | Status | Tags |
---|---|---|---|---|
#3660 |
1.12
0/120
|
0/120 | Creative Discord Parkour |
Minecraft 1.12 Additions And Changes
Additions
General
- Advancements
- Replaces achievements
- Can be customized via JSON files
- Tab-based UI
- 5 tabs (more supported):
- Minecraft: The heart and story of the game.
- Adventure: Adventure, exploration, and combat.
- Nether: Bring summer clothes.
- The End: Or the beginning?
- Husbandry: The world is full of friends and food.
- Data-driven UI, including positioning and layout
- 5 tabs (more supported):
- Supports rewards in the form of recipes, loot, experience and functions
- The only default advancements with a reward are the default "challenge" advancements, which grant experience
- Pop-up notification for when players advance
- New sliding effect
- Comes in two different colors - yellow for normal advancements, and pink for "challenge" advancements
- A number display tracks progress while completing advancements with multiple requirements
- Added keybinding options for Creative toolbar saving
- Added new keybinding for opening advancements (default "L")
- Added "Saved Toolbars" tab
- Save toolbars in Creative Mode with C+1-9 and load them with X+1-9
- Can save up to 9 toolbars
- If you save an empty toolbar, it will clear the bookmarked toolbar and put back the 'informational paper' in the respective slot
- Added new function system, which are text files with the file extension
.mcfunction
innamespace:path/to/function/file
- For example, running
/function custom:example/test
will refer to the function located atWORLDNAME/data/functions/custom/example/test.mcfunction
.
- For example, running
- Functions are a list of commands, one line per command (without a forward slash), with
#
comment support
- JSON format
- Added 'group' to recipe json format, to clump similar recipes together
- Added new 'keybind' text component, to refer to the player's keybindings
- Added the ability to see credits by clicking the copyright text
- CTRL+B toggles a text-to-speech engine that automatically reads player chat messages, including the name
- Option to toggle narrator between: "off", "chat & system", "chat only", and "system messages only"
- Shows a notification for toggling
- The Narrator will not read commands or command outputs, nor will it read messages produced with
/me
- It displays a message whenever the Narrator isn't available
LastExecution
- Stores the tick a chain command block was last executed in
LoveCauseLeast
and
LoveCauseMost
for breedable entities- Together these record the UUID of the entity that caused a given animal to breed
recipeBook
- A compound tag containing a list of recipes, formatted as JSON, that the player has seen, as well as recipe book information
isFilteringCraftable
- Becomes 1 if the player has enabled the "Show Craftable" feature in the recipe book
isGuiOpen
- Checks if the player has left the GUI open
unlocked
recipes
- Contains information about all recipes the player has seen
displayed
- Checks if the player has tried out the recipe in the recipe book before (by clicking it/viewing it)
toBeDisplayed
- Within are recipe names that the player has unlocked but not viewed in the crafting helper yet
- Used for remembering to play the animation for new recipes
Recipes
- A list of crafting recipes to unlock for the player that right-clicks while holding a Knowledge Book
- If this is not specified, the Knowledge Book will not be consumed
seenCredits
- Changes to 1 if the player leaves the End through the portal
ShoulderEntityLeft
and
ShoulderEntityRight
- Contains entity data about an entity on the left and right shoulders of the player
UpdateLastExecution
- Defaults to
1b
. If set to0b
, loops can be created, where the same command block can run multiple times in one tick
- Defaults to
- Catalogs recipes that are unlocked when the criteria are met
- When a recipe is clicked, it will appear in the crafting grid, and can be crafted if materials are available
- A shift-click ability puts all available materials in the crafting grid
- A new white-and-gray colored notification pops up when the player unlocks new recipes
- The pop-up notification that displays upon unlocking new recipes has an icon showing the items that can be crafted with the new recipes
- If you search "excitedze" in the Recipe book, your language switches to Pirate Speak
Recipes
folder
recipes
folder added with all item recipes as.json
files.
- New note block sounds
Bone block = xylophone
Block of gold = bell
Clay = flute
Packed ice = chime
Wool = guitar
- New sound effects
- Parrots
- Illusioners
- Casting a fishing rod
- Reeling in a fishing rod
- Throwing an eye of ender
- An eye of ender exploding or popping back into item form
- Putting ender eye in end portal frames (dinging sound)
- Completing the end portal and having the portal spawn (evil sound)
- Boat paddles
- Player drowning
- Player burning
- "Don't feed chocolate to parrots!"
- "The true meaning of covfefe"
- Reference to a cryptic tweet from Donald John Trump.
- "An illusion! What are you hiding?"
- "Something's not quite right..."
- The top two are references to Suramar City guards in World of Warcraft, who say these lines when a player, having an illusion on themself, goes nearby.
- The splash about the illusion could also be a reference to the illusioner.
- Only displayed once per device
- Saved per player, stored in options.txt
- Name:
tutorialStep
- List of criteria:
movement
,find_tree
,punch_tree
,open_inventory
,craft_planks
, andnone
- Name:
- Saved per player, stored in options.txt
Commands
@s
- Targets the executing entity, e.g:
/execute @e[type=villager] ~ ~ ~ say @s
- Targets the executing entity, e.g:
/advancement <grant|revoke|test> <player> <advancement> [criterion]
- Can grant, test or revoke advancements, and particular advancement criteria, for a given player
- There are five modifiers to the command: "everything", "from", "until", "through", "only"
- "everything" - all advancements, no specification required (same as "*")
- "from" - this advancement, its children, and their children, etc
- "until" - this advancement, its parent, and its parent, etc
- "through" - both of the above
- "only" - this advancement, and nothing else
- Examples:
/advancement grant dinnerbone until story/elytra /advancement revoke dinnerbone everything
/function namespace:file
- Runs a function once through the entity or command block which ran the /function command
- Added new arguments:
if <selector>
- runs the function only if the specified selector is foundunless <selector>
- runs the function except when the specified selector is found
- Added new arguments:
- Runs a function once through the entity or command block which ran the /function command
/recipe <give|take> [player] <name|*>
- Can unlock, or lock, the given recipes for the given player
- If
*
is specified, it will lock or unlock all recipes for the player
/reload
- Command to reload advancements and loot tables from disk
- This command is available to all opped players in single player and to all level 4 operators on a multiplayer server.
- Cannot be run from a command block.
Gameplay
- Gamerules
announceAdvancements
- Defaults to true
- Toggles announcing of advancements, replacing the old
server.properties
entry
doLimitedCrafting
- Off by default
- Enabling will only allow players to craft recipes they have unlocked
gameLoopFunction
- A function to be executed once per tick
maxCommandChainLength
- The default is 65536.
- Determines the number at which the chain command block acts as a "chain".
Blocks
- Comes in the 16 traditional dye colors
- Created when Concrete Powder comes into contact with still or flowing water
- Comes in the 16 traditional dye colors
- Gravity affected (like Sand and Gravel).
- When it touches water, it turns into a Concrete block.
- Craftable. Crafting: 4 Sand, 4 Gravel and one of any dye to get 8 Concrete Powder blocks. The recipe is shapeless.
- Comes in the 16 traditional dye colors
- Smelt any colored terracotta in a furnace to obtain the Glazed Terracotta of that color (not for regular terracotta).
- Can be placed in 4 directions: North, South, West and East.
- When placed down while facing the right directions, a repeating pattern can be created. For example, the white terracotta will create the pattern of a sun when 4 are placed down correctly.
- Will not "stick" to slime blocks if attached to the side, top or bottom, but will if attached to the front or back.
Items
- A green-colored book
- Currently obtainable only with the
/give @p knowledge_book
command. - A Knowledge Book with a
Recipes
NBT tag, which contains a list of item IDs, will be consumed and unlock the specified items' recipes for any player that uses it- Especially useful when
/gamerule doLimitedCrafting
is set to true
- Especially useful when
- Parrot (new mob): Green with red dots.
Mobs
- New illager.
- Affects players with
Blindness for 20 seconds then shoots with a bow.- Its blindness spell will only be cast if the regional difficulty is greater than 2.
- Summons duplicates of itself.
- All duplicates will show shooting animation, but only the real one can be hit and shoots the arrow
- The original turns invisible
- Does not currently have a spawn egg, so can only be summoned with
/summon illusion_illager
- Targets both the player and villagers
- Tamable with seeds
- Fly around, but sit when "tired"
- If fed cookies, the parrot dies.
- Poison particle effects are emitted, but they are not actually killed by poison
- Displays the message "Parrot was slain by <player>"
- Follow and crowd around nearby mobs
- Imitates sounds of other mobs
- Parrots dance if playing music on a nearby jukebox
- Right-click action available:
- Right-click on a tamed parrot tells it to sit down
- Walking over/through/near a tamed parrot while crouching will cause it to sit on the player's shoulders
- Will let go if the player jumps
- Can fly with players during elytra flight
- Have 6 health.
- Come in red, blue, green, cyan and gray.
Changes
General
- Achievements
- Removed and replaced by advancements
- Controls
- Pressing F1 will now hide all toast messages
- Crafting
- Closing the crafting interface with items inside will no longer drop the items in front of you, but will send them instead to the inventory.
- Creative
- Materials tab merged with Miscellaneous tab in creative mode.
- Java version
- This is the first version to use, and thus require, Java 8.[2]
- Many pieces of text are now translatable, where previously they were hardcoded English
- The full list of changes can be found here.
- Movement
- The player's body now entirely faces to the front, when moving backwards.[3][4]
- Prior to this update, moving backwards would cause the player model to rotate one side, making it look like the player was strafing backwards somewhat.
- NBT format
- Improved NBT parsing in commands
- Keys can now (optionally) be quoted, e.g:
"Motion":[0.0,0.0,0.0]
- Unquoted string values are now stricter; they can no longer contain spaces or special symbols, e.g:
CustomName:Test Test
- Indices, which were previously optional in lists, are no longer allowed, e.g:
Motion:[0:7.3,1:1.0,2:3.1]
- Empty keys and values are no longer allowed
- Keys can now (optionally) be quoted, e.g:
- Improved error messaging; now points to where exactly the error occurred
- Optimizations
- "Now Java 6!" changed to "Now Java 8!"
Blocks
- New palette texture.
- "Chief fess" and "base fess" banners are now just "chief" and "base" banners.
- Now you can sleep when a neutral Zombie Pigman is near.
- Now you can bounce on the bed, albeit much less than with slime blocks
- Now reduce (but not negate) fall damage when landed on
- The player can survive a 41 block fall onto a bed
- Any higher, and the second bounce will deal the remaining amount of damage to kill them
- The player can create a platform around 7 blocks high beside the bed to land on to prevent death, in which case a player can survive a 45 block fall
- Added colored beds which can be crafted with colored wool or by dying a white bed
- Now a block entity, and each half can be colored individually using the NBT tag
color
- Beds now display as blocks, unlike Pocket Editon beds. Now use a 3D item model instead of a 2D item because of the new colors
- Now executes all of the commands in a chain before scheduling them for the next tick
- It is now possible to stop/modify the operation of a chain via commands and get results instantly (as opposed to getting them in a 1 tick delay)
- Optimized error conditions in command blocks
- Tab-completing command names in command blocks will no longer add a
/
prefix.
- Now connect to the back and underside of stairs
- Renamed to terracotta
- Are now able to burn infinitely, like Netherrack
- When placed ontop of a bone block, wool, clay, packed ice or gold block, the noteblock produces special sounds
- Will now try to place the largest possible in the available space it has
- Colors changed in accordance with the changes to other block colors
- Purple shulker boxes unchanged
- The rear face and underside of stairs are now considered "solid"
- Allows for torches, fences, iron bars, glass panes, walls, and snow layers to connect to them properly
- New palette texture.
Items
- Dyed blocks such as banners and terracotta now have unique colors
Mobs
- New color palette for wool on body
- Colors changed in accordance with the changes to other block colors
- Purple shulkers are left the same
- Can no longer break end gateway blocks and piston extensions
- Zombies
- New
ConversionPlayerLeast
andConversionPlayerMost
tags- Contains the UUID of the player that is converting the zombie
- Used with the "minecraft:cured_zombie_villager" trigger for advancements
Fixes
- 45 issues fixed
- From released versions before 1.12
- MC-2813 – Snow doesn't form / cannot be placed on upside down slabs / stairs
- MC-5228 – Cow's/Mooshroom's udder texture is wrong
- MC-8345 – Placing torch on backside of stairs impossible
- MC-9176 – Glass panes not correctly rendering with the back of stairs
- MC-9565 – Fences and Cobblestone Walls connect to Fence Gates, which are facing the other direction
- MC-10613 – Fence doesn't connect with stairs
- MC-11240 – Ignited TNT can be set on fire by a Flame Bow.
- MC-11963 – bed hind legs not rendered
- MC-12503 – Item Description is rendered behind Potion Effect Status in Inventory
- MC-40275 – Credit screen/End Poem music not playing correctly
- MC-50166 – Game states that "The block couldn't be placed" when using /setblock to place air in a space occupied by a tile entity, despite working
- MC-59535 – Server log outputs TextComponent object rather than its Text property for player lost connection/Disconnecting message
- MC-92916 – Player teleporting to unloaded chunks causing current chunks to be unloaded is removed from loaded entities list and not tracked by EntityTracker anymore resulting in client side desync
- MC-94016 – Glass panes and iron bars connect to barrier blocks
- MC-95367 – Tamed dog, cat or parrot in a minecart teleports to a player (not visually)
- MC-95560 – Wrong command message: Last character of NBT parsing error message is missing
- MC-96555 – Wolves, ocelots and parrots can teleport in all non-full cube blocks near owner including path, lava, fire
- MC-97662 – NBT parser regex checks for pipebars as tag declaration
- MC-100468 – Dogs, cats and parrots teleport to player despite being in a boat (yet not visually)
- MC-103067 – The unit for "Minutes Played" statistic is not always minutes
- MC-108175 – Villagers sent through an end gateway portal in a minecart lose their AI.
- MC-108304 – "Level Requirement" message is not translatable
- MC-108343 – Minecraft crashes with "java.lang.NullPointerException: Ticking screen" while pinging server on multiplayer server list (previously due to network issues, now more frequent)
- MC-109663 – Tamed dogs attack tamed cats
- MC-110243 – Sneaking + hit -> moved wrongly / no knockback
- MC-110474 – Activator Rail ejects 2 block tall Mobs to the wrong spot inside of 2 block tall room
- MC-111054 – Invalid lang in options.txt leads to connection error
- MC-111699 – Can't rename stacked items
- MC-111744 – Anvil outputs only 1 item when renaming
- MC-111753 – Hopper/Dropper will not input water bottles into brewing stand after potions have been removed by a hopper from brewing stand
- MC-112017 – The anvil rename field accepts 31 characters but the server rejects it if it is over 30
- MC-112425 – Hitting rabbits with fire aspect sword: "Couldn't smelt 0xtile.air@0 because there is no smelting recipe"
- MC-112602 – "disconnect.spam" kick message is untranslated
- MC-112765 –
hoverEvent
JSON with specified color does not share among new lines - MC-113125 – Loaded world shows clouds and void for few seconds
- MC-113255 – Server does not test if some files exist before trying to interact with them
- MC-113429 – Wither can break piston extension and end gateway
- MC-114110 – Constructor for playerlist header and footer packet
SPacketPlayerListHeaderFooter
is missing footer parameter - MC-114219 – NBT integer array regex matches non integer arrays
- MC-114220 – NBT integer arrays have trailing comma in string representation
- MC-114281 –
MutableBlockPos
leak - MC-115407 – Loot entries serialize incorrectly
- MC-116623 – Stained hardened clay / terracotta blocks do not have correct color on map
- MC-117710 – Bonus Chest setting is not copied when re-creating world
- MC-117858 – Right-clicking an item stack into the creative mode item selector destroys the whole stack